Polishing is kinda like cleaning your house / apartment - people tend to notice only when you haven't done it. Sometimes it's very hard for me to see past this same game I've been living with for months and see where the rough edges still lay (especially as a programmer). So I wanted to ask people - what kind of steps do you take to make sure you've got the "polish" your game needs (and your audience demands)? What are some of the common things people miss that makes potential customers look at the game and say, "Ick! Not very polished!" Are there any common details you focus particular attention to? I'll take an easy one to get things started: The lack of highlighting a menu-button when the mouse passes over it is an obvious one that I still see games miss from time to time. A subtle auditory feedback when a new button / menu option is surprisingly re-assuring as well.