How I Done a 2D Game with a Subscriber in 24 Hours

Discussion in 'Game Development (Technical)' started by flatingo, Mar 7, 2019.

  1. flatingo

    flatingo New Member

    Aug 3, 2017
    Likes Received:
    So guys. I decided to conduct an experiment and tried to make a game with my subscriber in 24 hours. It was interesting what happens. I acted as an artist, and the subscriber programmed in Unity. We did a small project together. What say about this video format? By the way, video with subtitles


Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer