Hi, We were chating on issue here today. And I'm wondering to ask your opinion now. Look guys. The questions are: 1. What are the main reasons (aspects etc.) to consider games as hardcore or casual? (Game genre this is obvious and too easy. Anything else... ) 2. What would you mostly mean saying: "This game is (too) hardcore"-"This game is (too) casual"? 3. Is it possible to lower down the "level of hardcoreness" for some certain game? And backward... I know we were discussing the issue in different topics. But I still have no clear vision on the problem and I'm excited to find the definitions and use them in our practice. Thanks in advance for your opinions and your time. Hope to have pretty fun discussion here.