hi folks! one of the book of the week club books i've read is 'getting things done' written by mr allen. the system mr allen proposes works very well for me since january of this year. since i wrote a business plan for my attempts to developing games, i use a goals/milestones system as an addition to the GTD-system. that works pretty well for me. better than those 20000 feets to as high as you can get thingy mr allen is so amused of. only downside: sometimes i miss deadlines or come close to it. somehow the GTD-system does not offer a real tool to handle deadlines. my question to the other GTDlers around here: how do make sure to not miss any deadlines?