We're looking at implementing some asynchronous multiplayer tech for our iOS game, Great Little War Game. Think along the lines of "words with friends" in terms of end result. Anyone have any recommendations about what to do for a server? We need something scaleable, secure and easy to develop on. We can write server code and mySql stuff etc., but we're not skilled in hardcore server deployment, security issues etc., so going bareback is not an option. App Engine is a name I keep hearing, but it seems expensive. $8 a month per user?!? That has to mean administrator right, not user logins. Anyone have anything to share here, generally speaking? Thanks.