Hey there! I'm polishing my superhero puzzle/RPG Spandex Force: Superhero U, and one thing I'm debating with myself is how to handle the save games. The game will be available as a downloadable game for Win/Mac (Flash), as well as online via a web page. The plan is to make Android and iOS ports too - essentially, a "Spandex Force anywhere" experience. In order to make it more interesting I'd like to have all the save games stored online. It'd enable users to continue playing from various platforms, as well as some other nice features. Soo... Up 'til now I've done this through a simple custom PHP API, but I really don't want to re-invent the wheel. Does anyone have any experiences with GamerSafe? Are they any good? Any unforeseen problems? These "other nice features" I'm planning include stuff like having a "hero statistics" webpage to show off your hero with, and the possibility to compete against AI models of other people's save games. I guess that these could be hard to accomplish with GamerSafe or other APIs of that kind since a user will only have access to his own data? It -does- seem like I might as well write my own API to solve these things... But maybe you have some other thoughts what I could do?