Full time starting today

Discussion in 'Indie Related Chat' started by cliffski, Oct 27, 2005.

  1. Sillysoft

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    831
    Likes Received:
    0
    Good luck Cliffski.

    When I went full-time my indie productivity went way up and the results were excellent. May the same thing happen to you. :)
     
  2. Xiotex

    Original Member

    Joined:
    Jul 27, 2005
    Messages:
    171
    Likes Received:
    0
    Good luck dude - and thanks for the Lightsabre... keeping it safe!
     
  3. Sharkbait

    Original Member

    Joined:
    Apr 12, 2005
    Messages:
    303
    Likes Received:
    0
    Wishing you the best of luck. Well, you've already started on a good footing with Democracy in place so take the opportunity to be really productive! I just barely managed to release my first game and it was really hard with a job, an evening course and a household and sometimes really wihsh to have the means to sustain myself as a pure indie. So it's acase of You got lemons? Make lemonade! :)
     
  4. Zephod

    Original Member

    Joined:
    Oct 28, 2005
    Messages:
    3
    Likes Received:
    0
    Good luck Cliff,

    Sorry to hear about how things went mate, but, in the end you have a fantastic task ahead, take care and all the best

    Zephod
     
  5. dntoll

    Original Member

    Joined:
    Dec 21, 2004
    Messages:
    160
    Likes Received:
    0
    So how are things now a few days later? :)
     
  6. Xiotex

    Original Member

    Joined:
    Jul 27, 2005
    Messages:
    171
    Likes Received:
    0
    heh...

    A few days later I have left the same company... I didn't say the same thing as Cliffski but it would have been great fun!
     
  7. Zephod

    Original Member

    Joined:
    Oct 28, 2005
    Messages:
    3
    Likes Received:
    0
    Again, Good luck Xiotex, hope things go quite well for you too mate!

    Glad I left when I did!
     
  8. Adrian Cummings

    Indie Author

    Joined:
    Feb 15, 2005
    Messages:
    922
    Likes Received:
    0
    Christ like rats leaving a sinking ship just like the big 'C' place down here last year ho ho ho :)

    Good luck and my very best wishes to all those that leave the borg collective to become truely indie!.

    As they say whomever 'they' are... 'You wont get rich diggin someone else's ditch!'.

    What 'they' dont tell you tho is... you prolly wont get rich being full time indie either but least you can enjoy the ride yeah? - cool!.
     
  9. Viridian

    Original Member

    Joined:
    Oct 16, 2005
    Messages:
    69
    Likes Received:
    0
    Man, is it really that bad there? I've long been a fan of Lio...er, the company in question.
     
  10. Zephod

    Original Member

    Joined:
    Oct 28, 2005
    Messages:
    3
    Likes Received:
    0
    Well, I'm just glad I left there when I did... Games industry isnt as dire as that, but Indie gaming would take me away from my luvvverly PS2 so I couldnt go there permenantly myself yet!

    But, Cliff and Byron, you guys have good motivation and better yet some really good ideas of what you want to do! best of luck to ya.
     
  11. Xiotex

    Original Member

    Joined:
    Jul 27, 2005
    Messages:
    171
    Likes Received:
    0
    Thanks phil!

    Cant give up the PS2? You should see someone about that!
     
  12. cliffski

    Moderator Original Member

    Joined:
    Jul 27, 2004
    Messages:
    3,897
    Likes Received:
    0
    Update: http://www.themoviesplanet.com/

    And thats what the 3 of us posting here could probably see coming..oooh..... a year ago now?

    Its good to know I did the right thing. Just a bummer for my buddies who are still there.
     
  13. Steve Ince

    Original Member

    Joined:
    Sep 27, 2005
    Messages:
    72
    Likes Received:
    0
    Unfortunately for the people involved, it proves what I've felt for a long time - that big, expensive games are becoming less viable all the time.
     
  14. ggambett

    Moderator Original Member Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    1,982
    Likes Received:
    6
    I think this clearly shows that considering a day job "safe" and being independent "risky" is a fallacy...
     
  15. Andy

    Original Member

    Joined:
    Jul 29, 2004
    Messages:
    1,258
    Likes Received:
    0
    Sad news for guys who've got fired. :(

    But yes - this shows one more time the stage of this so-called industry.

    Going to hire somebody of them into your company cliffski? ;)
     
  16. electronicStar

    Original Member

    Joined:
    Feb 28, 2005
    Messages:
    2,068
    Likes Received:
    0
    That's ludicrous, the game has been out for less than 6 months!
    That proves the failure of this type of system where they put big money first and expect wads of cash to come back. Hopefully, it will be less easy for inflated egos like Molyneux to manipulate the banksters in the future.
    I'm sure an indie team could have develloped a similar title without the needs of hundreds of people and millions of dollars.
     
  17. Savant

    Original Member

    Joined:
    Feb 8, 2005
    Messages:
    1,674
    Likes Received:
    0
    I love how there's news about the expansion pack and then 2 days later there's news that the game is dead.
     
  18. Savant

    Original Member

    Joined:
    Feb 8, 2005
    Messages:
    1,674
    Likes Received:
    0
    And indie team try something as innovative as The Movies? Surely you jest.
     
  19. lakibuk

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    961
    Likes Received:
    0
    Probably true for a mad industry like the video games industry.
    Still consider my day-time job (non game-related) a lot more secure than any position (indie or dependent) in games.
     
  20. electronicStar

    Original Member

    Joined:
    Feb 28, 2005
    Messages:
    2,068
    Likes Received:
    0
    Yes that was in an hypothetical world where (indie != match3-cloner).
    Hopefully, with all these programmers laid off there will be a batch of new indie studios with original ideas?
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer