Has anyone actually tested Flash CS5 to develop for both iOS and Android? How does it perform? I've read recently that "Flash mobile player is dead" - so how does it actually affect stuff developed in CS5 for those platforms? I've got a project, made in Flash, which would be ported to iOS/Android - It's a very simple educational game, But I would like to avoid a rewrite in another language/tool if possible. So, have any of you guys any tips? Is it feasible to make a project in CS5 (specially when considering iOS)? Or is it "dead" just like the player and should be totally avoided?