Someone has experience with Godot and IOS.
We are migrating the games to IOS and we would like to know the experience of other developers on this platform.
Mainly tips on how to monetize the games in IOS.
Google play od Tanukilab:
Hey guys, part of a small team involved in the creation of a browser mmo rts/ grand strategy - has it's inspiration in Travian, Illyriad, Lords of Ultima, Tribal Wars etc.. but with a 3d interface, also runs on the Ethereum blockchain, and we have an ingame currency called crystal reign shard, that can be traded in the game, as well as outside on exchanges.
We are currently in the alpha testing phase.
Here is the whitepaper, would be great to here some thoughts: http://crystalreign.io/CRWhitepaper.pdf
Will also post a few screenshots.
The protagonist of my game is Manila Shaw, a policewoman who is respectful of the rules and very good at her job. She always has money problems and has struggling to pay the house rent. A Manila's police action in a convenience store will attract a mysterious man's attention to her and this will change her life, throwing her into a world of corruption and deception...
Developer: Abaddon (https://www.patreon.com/abaddon_ryu)
Version: DOWNLOAD V0.03
- Drift Dash new android game made by light apps studios just realrased please give it a download or share fellow developers.available now on google play
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