What is the game about:
Aito’s in search for his grandfather finds a strange object that once he touches it fuses with his body giving him powers and a map to 7 location within the stars. Now Aito and his team must head to the location, unlocking the truth that lies within it.
Beyond Horizon is a 2D side scroller game focusing on story and exploration both on land and within the stars. Explore dungeons, towns or fight space pirates with your ship, while uncovering the lore and the secrets behind the Sigma and the original race, all of this is just Beyond the horizon.
About the Project:
Beyond Horizon is a small project I've been working on for a couple of years now, starting off as a 2d pixel art game before moving into this mixture of vector and semi-realistic textures that I started to play around with while working on an illustrated calendar.
I am a very young Indie Developer making games since I was 12 years old (I have a wild mind)
I recently developed my fourth game Drifty Ride on the play store now and a lot of people ask me how I came up with it.
I simply tell them one of the teachers in my school that constantly gives me 50-60% marks had a car accident and hurt her legs so, I made a game about avoiding cars like she should have done.
People say wow that's kind of cold but at the same time she's pretty mean and it was simply an inspiration. I told her about the game and even for an old lady she liked it.
I would like some feedback and exposure so I thought I could post my little story here.
If you would like to play it here is the link
Play Android - https://play.google.com/store/apps/details?id=com.QuickShockGames.DriftyRide
I have recently started a new project and thought I could start streaming my work to help build a following. I have noticed a lot of people dropping in seeing I'm not extremely far (or not an interesting person) say hi and leave. Does anyone have any experience on if streaming this early is helping or hurting my chances with the people who drop by? My game is still unnamed.
I wanna make a top down 2D stealth game (retro style)and did really a lot of research but it seems stealth games are not that common.
What engine should I use?
My demands are:
- possible to import own sprites
- no coding
- import and show video
- being able to hide from guards
- guards have basic stealth game AI
- RPG Maker MV
- GameBuilder Studio
- Game Maker Studio
- Game Salad
Page 2 of 5