I'm Kristian and I'm an audio producer from Sweden who just released a a 4-track orchestral music pack that I hope would come to use in some cinematic RPG/adventure games!
The pack contains 4 songs where 3 are primarily in-game music with several sub-tracks w/ hit and stingers if you want utilize FMOD or Wwise for more dynamic intensity control. There's also a separate track with two sections I think is suitable as menu or cutscene music if you will.
More details about the individual tracks is in the description on the Unity Asset Store Page as well as on my personal website.
Thanks for checking it out!
The protagonist of my game is Manila Shaw, a policewoman who is respectful of the rules and very good at her job. She always has money problems and has struggling to pay the house rent. A Manila's police action in a convenience store will attract a mysterious man's attention to her and this will change her life, throwing her into a world of corruption and deception...
Developer: Abaddon (https://www.patreon.com/abaddon_ryu)
Version: DOWNLOAD V0.04
I hope you guys can help me. I'm a qualified and experienced musician as well as an avid gamer and so I want to try my skills in game music composition. However, I don't know where to start. I have 0 experience composing a game soundtrack. I don't even know how long this kind of composition has to be.
I'd rather be writing music for a specific game or at least a concrete idea with some visual art to aid the composing. I don't expect to earn money, at least not now.
I'd appreciate some help, even if it's a nudge in the right direciton
I am a very young Indie Developer making games since I was 12 years old (I have a wild mind)
I recently developed my fourth game Drifty Ride on the play store now and a lot of people ask me how I came up with it.
I simply tell them one of the teachers in my school that constantly gives me 50-60% marks had a car accident and hurt her legs so, I made a game about avoiding cars like she should have done.
People say wow that's kind of cold but at the same time she's pretty mean and it was simply an inspiration. I told her about the game and even for an old lady she liked it.
I would like some feedback and exposure so I thought I could post my little story here.
If you would like to play it here is the link
Play Android - https://play.google.com/store/apps/details?id=com.QuickShockGames.DriftyRide
I have recently started a new project and thought I could start streaming my work to help build a following. I have noticed a lot of people dropping in seeing I'm not extremely far (or not an interesting person) say hi and leave. Does anyone have any experience on if streaming this early is helping or hurting my chances with the people who drop by? My game is still unnamed.
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