MicroFactory is a factory tycoon game where you can create all sort of unique electronic product such as Motherboards, CPU's, GPU's, Smartphones, Laptops, Smartwatches, etc.
Gather resources, build your factory, design electronic products and assemble them.
Compete against other companies, make the best product in the market.
Upgrade your factory with the products you make! Better CPU's gives more speed in your machines.
Sign contracts with other companies to receive or send a constant amount of resources every day.
Make presentations to improve the hype of your product.
A game by Solo Caravel.
My first indie game is in the works - it's a time travelling philosophy game as the title suggests, where the player attempts to wipe out a virus of sin destroying humanity. To do so, they'll use time traveling devices to enter both the past and future, finding roots and outbreaks of the virus as it ruins humanity and the environment.
Evidence of viral contamination: Acidic Flooding
Here's an example of the time traveling code at work, the same map in two variations of the future:
Hello everyone! My name is Mykhailo, I am new here, but I would like you to see my very first complete mobile indie game Sunset Hardcore. I really want to know community opinion. Its free to play, it consists ads but can be done without any! It is hardcore game, hard to complete, but possible for sure. There are 9 levels, I know only one person, who pass 4 levels. I create it as challenge game so you can share here, how many did you pass.
GOOGLE PLAY: https://play.google.com/store/apps/details?id=com.DragonsWorkshop.SunsetDown
APP STORE: https://apps.apple.com/ua/app/sunset-hardcore/id1511298871
SAMSUNG GALAXY STORE: https://galaxy.store/sunsetha
HUAWEI APPGALLERY: https://appgallery7.huawei.com/#/app/C102411217
I have developed a new game. I am very new in this industry - so difficult to understand how good/bad it is.
It took me 6 months from the first commit to final publishing to play store. So was not so easy for me.
The majority of the design was taken from free resources, but some were bought. The final combination in-game was done without a designer.
So here it is - Prince Kevin's Adventure
Just watch a video, already enough to answer question I think
I would be very thankful to get feedback if it cost something and make sense to continue the game in this direction.
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