We (the artist and me) are making a first person adventure game with antisurvival elements.
The game takes place in the closed, abandoned world at the intersection of dark fantasy, ancient mythology and science fiction.
Kind of a mixture of SOMA's atmosphere and narrativity, Subnautica's progression, and Dark Souls levels design principles ( verticality, shortcuts ).
We play as an immortal character, consumed by the defiling, seeking eternal oblivion.
He no longer needs food or water, he can't sleep anymore.
One day he meets a lonely child, who believes that somewhere deep in the Abyss, under abandoned settlements and ancient gravesites, there's a way out of their closed world.
We'd be grateful for any feedback
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He is the descendant of the largest elephant in the world-the Mammoth. It is an animal that can adapt to cold climates in the phylum Chordata, Subphylum Vertebrate, Mammalia, Euzodia, Proboscis, Proboscis, Elephantidae. One of the largest mammals that have ever lived on land. It is a behemoth in the ice age.
With the gradual warming of the global climate and the changing of times, tens of thousands of elephant tribes have disappeared in the long river of history.
However, there is such a magical island where you will see the almost extinct elephant - the Ellie Fant. Even without the tall and mighty ancestors, future generations still follow the inculcates of their ancestors, and protection is the only mission.
Once stationed in a field, the responsibility of guarding the field rests on the shoulders of the Ellie Fant.
The large Long Noe does not bully the weak, but is dedicated to helping the weak...
Rocket Jump is a great platform game that requires concentration and composure. Our goal is to get as high as possible, avoiding spikes and various obstacles. Think carefully about your next move, any mistake can cost you a lot. The higher you are, the further you can fall.
Each next level is different from the previous one. With each new level you will come across more difficult jumps and more difficult obstacles.
Make the best use of physics. Sometimes it's worth bouncing off something to get somewhere. Unfortunately, gravity will not be your friend.
★ A simple and speedy one-touch action platformer!
★ A game that crosses all directions!
★ A level-based game that you can progress step by step!
★ A game with an ending!
★ Set the best record in Hell Mode, which ends once you die!
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