As you know the modern games usually doesn't refer to one definite genre. So as Exoplanet. We used to create a perfect solution of Action and RPG but at the moment we decided to add survival elements. We want a player to get a better experience in a severe world of K'Tharsis. We hope that hardcore players will love this innovations which adds a unique mechanics to the game. However, you can choose an Action RPG mix without new features if you don't like difficulties — «survival mode» is just an option. Basic mechanic of this mode is a human needs of the hero. Jack can get hungry, thirsty and sleepy. That means he should find food to cook it. Depending on the condition Jack receives positive and negative effects. For example, with a lack of sleep your hero loses his accuracy, with dehydration he can hardly move his legs and every action requires more stamina than usual. Positive effects allow Jack to get some bonuses. With disabled «survival mode» your hero doesn't get any effect and doesn't need food, water or sleep. But still there are some survival mechanics left. Jack have to learn and pick plants, prepare medicines, create weapons etc. At the moment we got basic survival mechanic in the game and going to improve it. Now Jack doesn't regenerate his health automatically that is why you should use medicine chests or food. Don't forget about cooking. Fried meat restores health much better than raw meat. Now Jack spends stamina when running and jumping. It recovering gradually, and the rate of replenishment depends on how hungry your character: for example, Jack gets 150% bonus stamina recovery when he's full-fed. But even then you will not be able to jumping constantly as in MMO games. Moreover, Jack's dehydration depends on the time of the day. We are also added need for sleep but at the moment it doesn't work as needed.