Hello, We are a small independent developer called Enemy Technology, based in Oceanside, CA, and we would like to announce the release of our first title, "I of the Enemy", a science fiction real-time strategy game for the PC. You can download the demo, which includes the first 3 missions and tutorials, in 'Free Downloads' from www.enemytechnology.com. IOE only requires a minimum PC spec - Win95, 98, Me, 2000, XP, 128 MB of RAM, 25 MB min. of free space (depending on the type of installation you choose), 4x DVD/CD ROM drive, DirectX 8 or higher. In the full version, there are 25 missions in the single player campaign game, and you can play with up to 8 of your friends via LAN or the internet with GameSpy handling multi-player match making. The emphasis in this game has moved away from gathering, mining and building, and instead concentrates on interesting tactical problems. Combat takes place on 3 planets - Ackinaen, Eylea and Gha'adath - all with varying terrain and challenges. You may also choose to build your own map with the map editor. Realistic facets of combat include reinforcements arriving according to an Order-of-Battle (which may be misleading due to poor intelligence), via a temporal gate or port facility. The indirect fire weapons (artillery) targeted by spotter units discourage fixed defenses and large formations by pulverizing your guys if they bunch up. Each unit advances in experience, toughness and morale rating, visibly changing through 4 stages: Green, Veteran, Crack & Elite, and they can be carried forward to the next missions to provide more capabilities and firepower. "Advanced" units acquire heavier weapons or equivalent combat advantages. That's about the best overview I can think of! Please download the demo and let me know what you think!