Now that it's official, I can let you know. The studio I work for--Headgate--has just been sold to EA and is now EA Salt Lake. This poses an interesting position for myself--whereas Headgate was pretty easy going about indie stuff, EA is not. Many people at the studio have concerns about the loss of ownership of stuff they do on their own time and I am one of them. Vance Cook (the owner of Headgate) has talked with EA about these concerns and a few people have gotten exceptions to continue on their side projects without EA having rights to their work. Because of my intentions with my work, I am not one of them. I want to continue working on my own stuff (Caster in particular), but I don't want to give rights away to EA. Most likely they wouldn't ever "steal" my work (wouldn't be worth their time, money, PR loss etc), but I don't want to work for a company that takes this attitude with it's employees. It gives me an unsettling feeling that makes me not want to work on anything that I value in the event that it gets taken by them. Some of my friends are calling it quits and moving to do their indie stuff full time. I wish I could do the same, but I don't think my projects could bring in enough money to support it. I have limited faith and experience in this area. I might be able to hook up with one of my friends and collaborate with him as he already has a successful indie business going (http://www.dracosoft.com), but it's still risky of course with no guarantee of income and I have a wife and three kids to support. I have decided to accept the hire agreement and the IP ownership thing for now and don't plan on making any hasty decisions. Even if I did quit, I would most likely continue on contract to help finish the project I am on. So I'm still struggling with the issue and really need some good advice. Please help. Thanks!