I have an annoying problem - my current game is refusing to start on a laptop powered with intel's integrated gma card. I have another problem too - it's not my laptop. It's also the only access I have to intel gma architecture. As it belongs to a friend, I can't really ask her to let to borrow it for a few days while I install a ton of dev software on it and find the problem. I've pretty much exhausted the info I can get out of it logging errors and return values, so now I need some help. If there's someone here with access to an intel gma powered pc, could you lend a hand please? This rar: http://www.sayagain.co.uk/temp/medleyv0003.rar contains my game. Just extract the folder somewhere and run 'd3d engine.exe'. If it runs, could you please tell me the HW you are on. If it fails, could you send me the debugOutput.log file from documents/my games/gogomedley/ Also - anyone who runs this - you'll need to manually delete the folder documents/my games/gogomedley when you want to get rid of it. For anyone so inclined to investigate the problem - the crash is occurring because for some unknown reason the laptop if refusing to load the shaders - both precompiled and dynamically compiled fail, without any errors or erroneous return values. If you reach the main menu, it's working. It fails right near the start, just after window creation. Thanks.