Does any portal do *Anything* about piracy

Discussion in 'Development & Distribution' started by cliffski, Feb 18, 2007.

  1. Spore Man

    Indie Author

    Joined:
    Jun 19, 2007
    Messages:
    843
    Likes Received:
    0
    We're already there.
     
  2. datxcod

    Original Member

    Joined:
    Dec 16, 2005
    Messages:
    98
    Likes Received:
    0
    A few people may be using online activation but unless portals adopt it there's no point in wrapping your software with it since your software will be pirated from a portal release anyway.
     
  3. cliffski

    Moderator Original Member

    Joined:
    Jul 27, 2004
    Messages:
    3,897
    Likes Received:
    0
    unless you don't actually use portals.
     
  4. papillon

    Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    2,193
    Likes Received:
    0
    And, of course, not everyone has an internet connection 24/7.

    I have one often enough not to care if I have to 'activate' a game when I install it. But if you want me to connect to your server to be validated every time I launch my game, I want my money back. Since after all, one of my favorite times for playing games is when the net connection is on the blink so I can't get any work done! :)

    (In other words, I have seen someone try the above, and I and others made a huge stink about it, and they eventually gave up.)
     
  5. datxcod

    Original Member

    Joined:
    Dec 16, 2005
    Messages:
    98
    Likes Received:
    0
    You can look at it as playing your favorite massive multiplayer game. You always have to login before playing, millions of of people do it with world of warcraft. Why can't you do it with a different game ? On top of that you don't have to pay monthly fees.
     
  6. cliffski

    Moderator Original Member

    Joined:
    Jul 27, 2004
    Messages:
    3,897
    Likes Received:
    0
    on-line activation is a pain. but then when I have the right money in my hand, queueing up in the supermarket to pay for my food is a pain. Why can't they just trust me to leave the money in a tin and let me walk out?

    They cant trust me, because there are too many people who will take advantage.

    The difference is, we have come to accept that with retail shopping, but we still get all offended when on-line sellers try to use the same protection to ensure the goods are paid for. I see no other long term future for pc gaming, unless lawsuits really sort out the insanity of bittorrent sites, rapidshare etc and thepiratebay.
     
  7. luggage

    Moderator Original Member Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    2,132
    Likes Received:
    0
    People who don't have 24/7 internet tend to not go out and buy Online Role Playing Games. Imagine not having internet, going into a store and every game requires you to be connected every time you play.
     
  8. cliffski

    Moderator Original Member

    Joined:
    Jul 27, 2004
    Messages:
    3,897
    Likes Received:
    0
    if someone doesn't have the web how do they get my game? the number of people concerned is very very low, and the number of people pirating games as a routine are very high.
     
  9. jimflip

    Original Member

    Joined:
    Aug 5, 2005
    Messages:
    75
    Likes Received:
    0
    Online activation seems like a logical means to me, but I would also want my users to be able to play even if they are not connected to the net at that particular time i.e. laptop is not at home.
     
  10. datxcod

    Original Member

    Joined:
    Dec 16, 2005
    Messages:
    98
    Likes Received:
    0
    Well, we are in 2007 and even in third world countries you can get 24/7 broadband internet connection for less than 50 bucks a month (confirmed). And if you can browse to buy games from portals or the developer's site then you surely have 1 minute to activate your game when you want to play it. I really doubt that the vast majority of people who play indie and casual games buys them from the shelves, even big companies are releasing games through the internet these days. I think it's not about trust or people getting offended, it's not an option, it's a necessity that the PC market needs to grow, if you want to continue seeing good products.
     
  11. papillon

    Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    2,193
    Likes Received:
    0
    Is someone not getting the 'connection on the blink' thing here? Did I not say it loudly enough?

    I need an internet connection to get anything done. I look stuff up constantly. If the DSL goes down for an hour, I am bored and frustrated because I cannot work.

    What do you do when you're bored and frustrated and not working? Play games!

    So, if your game is not playable during THE PRIME TIME FOR ME TO PLAY GAMES, your game is not fit for purpose, give me my money back.

    I'm fairly certain that I am not the only person who responds to the annoyance of the connection going down by loading up games and blasting things. Or when going on vacation, taking a laptop with no internet connection, loaded up with games to play.

    Of course I have broadband. That doesn't mean I have a 24/7 connection, because these things fritz, and I may not be surgically glued to my home every hour of the day.
     
  12. papillon

    Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    2,193
    Likes Received:
    0
    There is also the matter that a lot of games are played by CHILDREN, and a lot of parents restrict their kids' internet access! (Whether you think that's a good thing or not is another story.)

    From some other forums that have a high percentage of very young members, I get the impression that a lot of kids are only allowed to be online for a short period of time a day, perhaps on a shared family computer, and the rest of the time are stuck on their own machine that does not have an internet connection.
     
  13. datxcod

    Original Member

    Joined:
    Dec 16, 2005
    Messages:
    98
    Likes Received:
    0
    Papillon I think you are generalizing a little bit. Just because developers are productive when they don't have internet connection it doesn't mean that your customers (working moms and dads) behave the same way.

    Also it's well known that the "vast" majority of casual users (more than 40% or 50% I think I read somewhere) are adults, kids are busy playing halo or whatever game of the moment. Moreover restricting web access != restricting all the ports of your computer which is what you need to activate a product.
     
  14. luggage

    Moderator Original Member Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    2,132
    Likes Received:
    0
    Surely saying 'even people in the third world can get 24/7 broadband" is also a touch of a generalisation?
     
  15. papillon

    Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    2,193
    Likes Received:
    0
    If you're not worried about pirate kids playing and sharing the game, what ARE you so worried about? :) 50% is still a lot.

    I didn't say web access, I said internet access. Again - a lot of kids don't have net connections on their primary computers. Parents who've been warned about all the things that can happen on the internet only allow any sort of net connection for their children on public family computers where they can see if any evil pedophile tries to talk to them, or advise them on what to do if they receive porn emails and stuff.

    No, I cannot speak for everyone in the world. I can only speak for myself and people that I know. And I can say clearly that if you make it impossible for me to play your game legally, then I will not feel compelled to pay you for it. Obviously you don't WANT my money and you don't think I count, so... :)

    (When the company I was talking about finally backed down, I promptly bought several of their games I didn't even want, just to put my money where my mouth was. You're welcome to say that I am not representative and my buying patterns don't count, but then, again, clearly you don't care about my lost sale, so I may as well just warez your game.)
     
  16. Rainer Deyke

    Indie Author

    Joined:
    Jul 28, 2004
    Messages:
    380
    Likes Received:
    0
    Actually, self-checkout is catching on at the local supermarkets where I live. You walk up to the computer, scan your items, and pay by credit card, all without supervision.

    Most people still prefer manual checkout. They don't understand this new-fangled technology, so they want a trained cashier to scan their items for them. That's what the cashiers are for - to make the checkout process as easy and painless as possible, not to prevent shoplifting.
     
  17. cliffski

    Moderator Original Member

    Joined:
    Jul 27, 2004
    Messages:
    3,897
    Likes Received:
    0
    i think you will find plenty of cameras trained on those checkouts.
     
  18. papillon

    Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    2,193
    Likes Received:
    0
    There's an employee or two vaguely monitoring the self-checkout section and a pressure sensor that's supposed to sanity-check price vs thing-sitting-there, in the setups I'm aware of. I've never seen one but I've heard customers_suck posters talk about them.
     
  19. tagged

    Original Member

    Joined:
    Oct 28, 2004
    Messages:
    132
    Likes Received:
    0
    Damn, I best move to a third world country to get my broadband! Been waiting for almost 2 months now, and it'll be an estimated 2 more months before new ports are installed for adsl. It's not the first time this has happened, move out into the bush and there's no chance of getting 24/7 BB for under $50. Is Australia a fourth world country then?

    Yeah we have those at Big W here, you scan the items and have to place them in the bag above the sensor, otherwise the very badly animated poser-made movie (who made that thing? I could have done a much better job in my sleep) informs you to put the item in the bag before continuing. It also has credit/debit/bank cards, and cash (note and coin slots) payment services. But there's one employee standing in the middle always watching :cool:
     
  20. datxcod

    Original Member

    Joined:
    Dec 16, 2005
    Messages:
    98
    Likes Received:
    0
    Well if you think having broadband connection justifies moving to a new country you better start packing because what I'm saying is true, I don't live in USA and let's say I'm sharing my experiences, internet access is more common that what many people think (in a city though). Not sure how you came to the sarcastic conclusion that Australia is a fourth world country, in your case it may be because, as you said, you live in a rural property. But If you have a good enough connection to post in this forum then you have enough bandwidth to activate a product. I'm just sharing my thoughts on this subject, it really depends on the big guys to adopt the online system.
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer