I also wanted to clarify that the Reflexive DRM never writes the unencrypted EXE to disk (and obviously it is not installed what way either). I understand that some people are upset and amazed by how poorly implemented some DRMs are, and at the same time you are cautious about naming names. But it is frustrating when your vague comments can be misconstrued to imply the wrong portal is the one doing stupid things like shipping an unencrypted EXE or writing that unencrypted EXE to disk each time the game is run. Any DRM can be cracked. If a user is willing to run an EXE he downloads from a crack site then there is nothing we can do about that other then try to shut down the crack site. But I personally am way to cautious to ever execute code I get from a crack site. I suspect many users have the same fears. That is why my goal is to have DRM that can’t be cracked without running code. In other words, if someone could post instructions on what file to rename to crack the game or what serial number to enter then that is a bad DRM. But if cracking the game requires downloading a crack and running it on the users system (or downloading a cracked version of the game and running it) then that is just the real world. No DRM can avoid that. And any user doing that is putting themselves at great risk of malware.