Our team is looking for creative programmers, artists, sound designers and writers to assist in the development of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help refine our ideas. Currently we have a team of 8 members: three programmers, two artists, a composer and two writers. Project Title Desolation Engine Unreal Engine 4 Description After crash landing on Planet Ophion, the player must navigate through an open world hell-bent on destroying any trace of humanity. Life on Ophion is not merely determined by the player’s ability to survive but also in their capacity to make the right decisions in the face of danger. The game features: Open World Multi-Player Crafting system Narrative-driven storyline (dialogue tree that influences game outcome) Companion system Fluid and dynamic combat Multiple in-game mysteries and rewards Talent Required 3D Modeling Artist: Responsible for working with other artists in developing game assets Proficient in 3ds max or equivalent required Experience in UV mapping and texturing recommended Animator: Develop, maintain, and create animations for real time game assets. Assist designers and engineers with gameplay prototypes. Serve as an active participant in team art discussions, critiques and reviews. Thank you for taking the time to read our post. If you feel like you’re up to the task be sure to send us an e-mail with a sample of your work if applicable. We look forward to hearing from you! Contact: E-mail: lalbert@pixelplanetgames.com Skype: lyndell.albert
We're still looking for 3D artists. Probably one who is capable to model monsters, characters and weapons models.