Cubed (A game and maybe beyond)

Discussion in 'Help Wanted (UNPAID AND PROFIT SHARING)' started by Bagels, May 1, 2016.

  1. Bagels

    Bagels New Member

    Joined:
    Feb 20, 2016
    Messages:
    6
    Likes Received:
    0
    Hey there,

    I am looking for a group of people that would like to work on a horror/thriller game that questions the very fabric of reality. The game, loving named Cubed, is going to be made on the RPG maker VX ace and MV development kit. Like a ironic twisted the game that is named Cubed is flat. I put a lot of time in making a think-peace that still excites. When one question is answered, two more take its place. But, I am opened to advice and suggestions to perfect to overall enjoyment of the game. To create this game, we will need:

    Artists
    Writers
    Voice Actors
    Concept Directors
    Developers (Familiar with the Rpg Maker VX ace or Mv Devkit)
    Coders (Familiar with Ruby)

    So if you are looking to make an awesome game with direction and meaning, I invite you to reach out to me. You contact me here or @ Yusufcelestaine@gmail or Skype: Argumail.
     
    #1 Bagels, May 1, 2016
    Last edited: May 2, 2016
  2. drvLock

    drvLock New Member

    Joined:
    Aug 6, 2014
    Messages:
    35
    Likes Received:
    0
    If you're looking for a composer to be part of the team, I'd gladly help.

    Here's my portifolio:

    soundcloud.com/rssoundtracks
    soundcloud.com/tronesdelobscurite
     
  3. Bagels

    Bagels New Member

    Joined:
    Feb 20, 2016
    Messages:
    6
    Likes Received:
    0
    Thank for responding and I would be glad to take you up on that offer. Let me know what your favorite style is and I will have a song for it... maybe
     
  4. drvLock

    drvLock New Member

    Joined:
    Aug 6, 2014
    Messages:
    35
    Likes Received:
    0
    I honestly am more fond of dark/melancholic music, as my artist alias is focused on these kinds of music. But I can make other genres as well, such as hip-hop, house, drum and bass, rock, new age, synthpop, industrial, orchestral/cinematic.

    Just name it and I'll see what I can do!
     
  5. Bagels

    Bagels New Member

    Joined:
    Feb 20, 2016
    Messages:
    6
    Likes Received:
    0
    Perfect, I will send you the information.
     
  6. Bagels

    Bagels New Member

    Joined:
    Feb 20, 2016
    Messages:
    6
    Likes Received:
    0
    The game has changed, due to constraints the staff of Cubed has decided to which to Unity. On top of this the overall game play will change as well. It turn into a side scroller, but it will not drop any of it rich story and deep characters.

    If you are interested in partaking in the development of this psychological horror/thriller . We would lose to have you.

    We need:
    Writer's
    Pixel artists
    Coders
    Unity Developers
    No more Composer (MAXED OUT)
     
  7. FernandoCM

    FernandoCM New Member

    Joined:
    Jul 8, 2016
    Messages:
    24
    Likes Received:
    0
    Im in regarding the writing and/or art.
    Could you show me an example of what you´re looking for?
     
  8. Xian911

    Xian911 New Member

    Joined:
    Jul 10, 2016
    Messages:
    3
    Likes Received:
    1
    I'm undergrad in BS-IT specialized in game design and development.
    I can do programming(c#/c++), game design, level design.
    My proficiency is programming 2D game mechanics.
    I'm also very experienced in Unity.
     
  9. Bagels

    Bagels New Member

    Joined:
    Feb 20, 2016
    Messages:
    6
    Likes Received:
    0
    Thank you for showing interest and still have positions to feel:

    Pixel artist
    Another coder

    The game has set its deadline at 2017 in the month of June.
     
  10. Jaewook Lee

    Jaewook Lee New Member

    Joined:
    Jul 17, 2016
    Messages:
    6
    Likes Received:
    0
    I am a high school student experienced with Unity 2D (little more than a year). Do you still need help? I would love to help if you do need more help
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer