Hey one and all, we're getting close to releasing our first game, but we've had a number of quirks pop up during development. So, we've put together a demo which we believe to be bug-free. We'd love it if a number of people (Indie developers- not the general public) could download it and check it out. Here are a few screenshots... about 150k each. (they've been posted before) One Two Three It's a space sim, with a focus on action. To run it, you'll need more than your average indie computer, but from what I understand most people on this forum should be fine. Minimum: Processor: Intel or AMD, 600 Mhz (1-2Ghz preferred) Operating System: Windows 98SE/ME/2000/XP Memory: 128 MB RAM Graphics Card: DX8.1 compatible card, GeForce 3 or higher, ATI Radeon 8500 or higher. Sound Card: DirectX 8.1 compatible. DirectX Version: 8.1b The main thing we'd like is feedback on is how well the glow effect holds up. It's similar in nature to the one used in Splinter Cell (if you've ever seen that) and shouldn't do strange things like leave glowy bits all over the place. Things should glow correctly, and that's it. We've tested it on a number of Geforce FX cards, and a couple of Radeon cards, but none of the Go series or anything obscure. We believe we've got things working okay, but we'd like to be rock solid sure before we put up the final website and game/demo. Any other bugs or graphical/sound glitches you notice would be appreciated as well. If the game crashes, please email firstname.lastname@example.org with a bit of info about your crash, and the 'error.log' and 'run.log' files from the main directory. We also welcome feedback about the game, how things look and feel... etc, the usual Indie developer treatment. If you don't like something, please tell us. It may not get changed, but it's nice to know anyway. On the flipside of that coin, if you like something, please tell us too! It's hard to know what's good and bad when you've been staring at the thing for 10 months A full manual is included with the demo, so most importantly... have fun! Thanks to everyone who participates. It's much appreciated. Download it here. It's about 16meg.