Best 3d engine for vs.net 7.1

Discussion in 'Indie Basics' started by Virtual Pimp, Mar 15, 2005.

Thread Status:
Not open for further replies.
  1. Virtual Pimp

    Original Member

    Joined:
    Mar 14, 2005
    Messages:
    3
    Likes Received:
    0
    I'm doing a research about good 3d engines that suport vs.net 7.1. I would apreciate any help in this.
     
  2. James C. Smith

    Moderator Original Member

    Joined:
    Aug 21, 2004
    Messages:
    1,768
    Likes Received:
    0
    Do you care what language it is written in or what platform it targets? vs.net 7.1 can handle traditional C, and C++, or managed c/c++ for the .NET platform, or C#, or Visual Basic and munch more.
     
  3. Virtual Pimp

    Original Member

    Joined:
    Mar 14, 2005
    Messages:
    3
    Likes Received:
    0
    Thank you for posting without even trying to awnser.

    Please keep the subject about 3D engines and the spam out. :)
     
  4. Jim Buck

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    1,158
    Likes Received:
    0
    I think the point was that "3d engine that supports vs.net 7.1" is a rather meaningless statement. Anything that is written in C or C++ (compiler differences aside), for example, by definition "supports vs.net 7.1", but it doesn't really mean anything.
     
  5. Hiro_Antagonist

    Original Member

    Joined:
    Nov 12, 2004
    Messages:
    608
    Likes Received:
    0
    He's trying to ask you a question you need to answer before any of us can help you.

    The answer will be radically different, depending on whether you plan on using C++ or a managed language like C#/VB.NET.

    If you want help, spend less time criticizing people who are trying to help you, and more time answering their questions so they can actually give you helpful advice.

    -Hiro_Antagonist
     
  6. Dan MacDonald

    Moderator Original Member Indie Author

    Joined:
    Jul 26, 2004
    Messages:
    1,425
    Likes Received:
    0
    Virtual Pimp I think you'll probably find more people at your level here These forums are for people who take game development very seriously and it is a large part of their lives. I think you'll find gamedev.net to be a much better fit for your level of skill and knowledge. Your welcome stick around and do some reading in this forums history, there's lots to learn. But please refrain from posting until you feel you have a better understanding of game development and the community that frequents these forums.

    I'm going to close this thread for the time being as it has become apparent to me that even if the answer you seek was answered in explicit detail it still wouldn't be of much use to you or anyone else here.
     
Thread Status:
Not open for further replies.

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer