Hey all! I recently finished a new backdrop art tutorial. This one is specifically tailored toward the indie adventure game crowd and has been written in a way that it directly targets the main issues I see with most backdrops in independent adventure games, the tutorial however can obviously be applied to other types of games as well. During my work on The Journey Down I have learned a lot from the indie community and this is my way of trying to give some love back. The article points out a couple of core problems, and by addressing these we travel between these two pictures in just a matter of minutes: Please head an over to HardyDev to read the full article. If you've got any feedback, questions or thoughts please, let me hear them! If you haven't checked out The Journey Down please do!