Hail and Joy to all the people of the game world! I would like to show you some pieces from the game Ash of Gods: Redemption which is now in development by AurumDust Studio - tactical RPG, implemented in a form of visual novel. This is the leading protagonist of the game, baron Thorn Brenin of Albus city. This is his daughter Gleda. Hode, young soldier from the Albus regiment And wandering healer Hoper Rouley Wait... I forgot to show you Dorpkhal the Reaper, one of the major antagonists of the game. All these images are dialogue portraits from the visual storyline. During combat encounters characters will look this way: How do you think, are these images conclusive enough to be implemented in the game? And - would you like to see more stuff from Ash of Gods, including animations, videos, developer diaries, etc? Thank you!