(Formerly BrewKnowC at Dexterity Forums) *Warning: ranting may follow* Is anyone else working at this part time, always chugging along as fast as free time permits, but always still a couple feet short of the light at the end of the tunnel? If you ask me at any time during my game development, "How long until its done?"... I almost always answer, "about a month". A month later the same question comes up with exactly the same answer. I haven't figured out what the problem is. I think it may be one of two things: either I keep adding features to the game that weren't in the original design, or I am a very bad judge at how long it takes me to complete something. The last 6 months of ToW was always only a month away from being done. This brings me to my ultimate question: Do successful game developers a) add new features to the gameplay as they are working on the project, b) do they finish the project as designed and then add the new features in, or c) do they update the design as new ideas come into play and then work on the project that follows the design at that point?