AGen, a new 2D engine & framework

Discussion in 'Feedback Requests' started by dopeman, Dec 19, 2007.

  1. Pallav Nawani

    Indie Author

    Joined:
    Aug 13, 2004
    Messages:
    371
    Likes Received:
    0
    +1 for persistence.
    This engine is gradually turning into something I might want to use, keep it up!
     
  2. dopeman

    dopeman New Member

    Joined:
    Dec 17, 2007
    Messages:
    73
    Likes Received:
    0
    Thanks :)

    Hi. We have an update on the project.
    Version 1.3.2 is out. Please check it out for a neat demo of cellular automation:
    [​IMG]

    Also we have new tutorials on image manipulation and pathfinding:
    [​IMG]
     
    #42 dopeman, Nov 30, 2010
    Last edited: Feb 15, 2011
  3. dopeman

    dopeman New Member

    Joined:
    Dec 17, 2007
    Messages:
    73
    Likes Received:
    0
    Version 1.3.4 of the AGen engine is out. Changes from 1.3.2:
    -improved CHM documentation
    -fixed zoom bug in the camera component
    -color component now supports hex values
    -optimized a few box2d functions for Lua
    -added a .name property in devices for easier enumeration
    -updated the online tutorials
    -a number of other minor fixes
    -xaudio2 plugin added
    -fixed the font rendering issue under XP
    -fixed window positioning bug
    -fixed a box2d crash under XP

    [​IMG]
     
    #43 dopeman, Feb 15, 2011
    Last edited: Feb 18, 2011
  4. dopeman

    dopeman New Member

    Joined:
    Dec 17, 2007
    Messages:
    73
    Likes Received:
    0
  5. dopeman

    dopeman New Member

    Joined:
    Dec 17, 2007
    Messages:
    73
    Likes Received:
    0
    Hey everybody, version 1.3.6 of the engine is out!
    For the first time ever available for both Win32 and MacOS:
    http://2dengine.com/page.php?p=download

    We would love to get some feedback from Mac users out there.
    Thanks for your time.
     
  6. oscar11

    oscar11 New Member

    Joined:
    Aug 25, 2016
    Messages:
    3
    Likes Received:
    0
     
  7. oscar11

    oscar11 New Member

    Joined:
    Aug 25, 2016
    Messages:
    3
    Likes Received:
    0
    Help bug in this version 1.3.14 ..fonts donĀ“t work. hello.lua
    [agen-win32] version [1.3.14] built on [Aug 3 2014 12:02:40] starting
    [agen-win32] no multitouch API found.
    [agen-win32] min supported timer resolution is [1] ms
    [agen-dx9] will create Dx9 device
    [agen] plugin [Plugins\Agendx9.dll] loaded
    [agen] plugin [Plugins\AgenDI9.dll] loaded
    [agen] plugin [Plugins\AgenDS8.dll] loaded
    [agen] found default video [RADEON 9200 SERIES ]
    [agen-dx9] using texture size [2048]
    [agen] found default keyboard [Teclado]
    [agen] found default mouse [Mouse]
    [agen] no joysticks found.
    [agen] found default audio [Audio Playback device]
    [agen] will load file [Scripts/main.lua]
    [agen] running global lua code...
    [agen-dx9] got shader profile [vs_1_1]
    [agen-dx9] using shader 1.1 profile
    [agen] Windows version 5.1
    [agen-dx9] unsupported texture format [28] for current device settings [0x8876086a]
    [agen-dx9] unsupported texture format [28] for current device settings [0x8876086a]
     
    #47 oscar11, Aug 25, 2016
    Last edited: Aug 25, 2016
  8. oscar11

    oscar11 New Member

    Joined:
    Aug 25, 2016
    Messages:
    3
    Likes Received:
    0
    bug in example tiger.lua

    [agen-win32] version [1.3.14] built on [Aug 3 2014 12:02:40] starting
    [agen-win32] no multitouch API found.
    [agen-win32] min supported timer resolution is [1] ms
    [agen-dx9] will create Dx9 device
    [agen] plugin [Plugins\Agendx9.dll] loaded
    [agen] plugin [Plugins\AgenDI9.dll] loaded
    [agen] plugin [Plugins\AgenDS8.dll] loaded
    [agen] found default video [RADEON 9200 SERIES ]
    [agen-dx9] using texture size [2048]
    [agen] found default keyboard [Teclado]
    [agen] found default mouse [Mouse]
    [agen] no joysticks found.
    [agen] found default audio [Audio Playback device]
    [agen] will load file [Scripts/main.lua]
    [agen] running global lua code...
    [agen-dx9] got shader profile [vs_1_1]
    [agen-dx9] using shader 1.1 profile
    [agen] Fill: Triangulation of [771] points failed, will use only [2301]
    [agen] Fill: Triangulation of [21] points failed, will use only [42]
    [agen] Fill: Triangulation of [31] points failed, will use only [54]
    [agen] Fill: Triangulation of [31] points failed, will use only [66]
    [agen] Fill: Triangulation of [30] points failed, will use only [78]
    [agen] Fill: Triangulation of [212] points failed, will use only [528]
    [agen] Fill: Triangulation of [320] points failed, will use only [948]
    [agen] Fill: Triangulation of [700] points failed, will use only [1908]
    [agen] Fill: Triangulation of [1643] points failed, will use only [4797]
    [agen] Fill: Triangulation of [121] points failed, will use only [354]
    [agen] Fill: Triangulation of [181] points failed, will use only [519]
    [agen] Fill: Triangulation of [237] points failed, will use only [588]
    [agen] Fill: Triangulation of [30] points failed, will use only [75]
    [agen] Fill: Triangulation of [30] points failed, will use only [75]
    [agen] Fill: Triangulation of [30] points failed, will use only [75]
    [agen] Fill: Triangulation of [30] points failed, will use only [75]
    [agen] Fill: Triangulation of [31] points failed, will use only [84]
    [agen] Fill: Triangulation of [30] points failed, will use only [78]
    [agen] Fill: Triangulation of [30] points failed, will use only [78]
    [agen] Fill: Triangulation of [31] points failed, will use only [48]
    [agen] Fill: Triangulation of [31] points failed, will use only [48]
    [agen] Fill: Triangulation of [30] points failed, will use only [81]
    [agen] Fill: Triangulation of [30] points failed, will use only [69]
    [agen] attempt to fill 2 points, skipping shape...
    [agen] finalization started.
    [agen] will finalize [0] players
    [agen] lua state released.
    [agen] audio plugin unloaded
    [agen] input plugin unloaded
    [agen] video plugin unloaded
    [agen] all interfaces released, exiting.

    version 1.3.14 wiindows..
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer