I'm just testing my game on another machine here; it's very dark with high contrast. I've noticed that some games allow adjusting of contrast / brightness parameters: how do they do that? Re-render all the textures ? Or is there an API for doing this (in directX/OpenGL/windowsXYZ) ? Simon.
http://www.flipcode.com/cgi-bin/msg.cgi?showThread=00000670&forum=3dtheory&id=-1 Search terms used: opengl gamma ramp HTH