A graph of the creative process

Discussion in 'Game Design' started by Dan MacDonald, Sep 7, 2010.

  1. Dan MacDonald

    Moderator Original Member Indie Author

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    DanC has a new post talking about the creative process, I have to say that his description and rationalization rings very true and lines up well with my experience. What he describes is a process of and exploration based process of design. I have seen the best results with this process however it's often hard to get my associates with traditional retail backgrounds to operate this way.

    Anyway, enjoy :)

    http://www.lostgarden.com/2010/08/visualizing-creative-process.html
     
  2. Vino

    Vino New Member

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    I love this concept. Generally the creative process needs structure (but not too much) and this seems like a good balance.
     
  3. AlexWeldon

    AlexWeldon New Member

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    Good stuff... mostly all things I've discovered for myself over the years, but good to be reminded of it. I definitely work that way on my board games, but maybe not enough so on my computer games, because I'm less experienced there... doing it in a more conscious and structured manner is probably a good idea - I think my main problem is with going through a single loop, rather than iterating, when I'm making computer games.
     
  4. ManuelMarino

    Original Member

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    good balancing should be the correct choice in every aspect, I think...
     

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