You know.. It's a real shame about Blender. I've been taking the time go through online docs and tutorials and to learn it a little and see what it can do, and it is indeed pretty powerful and overall a decent app. The main problem is that ridiculous non-standard interface. I really have to wonder what the hell is going on there. Proponents of the interface seem to imply that it's more powerful than standard interfaces and I'll grow to love it bla bla bla.. To me all it serves is to be confusing where it could be clear. There's no particular advantage that I can see to using a bunch of buttons to switch between views over the more traditional tabbed UI, which everyone is already use to. Similarly other elements of the interface seem pointlessly obfuscated. There are elements that are not typical windows and are nice, like auto resizing buttons etc.. but I don't really have any problem with that. A button is a button after all. What I dont like is a seemingly pointless effort to be non-standard where standard UI would serve and, IMHO improve the app by making it more accessible. So in the end, it's maybe not a complete show stopper given the cost and power you get. Still though.. why? What's the points of reinventing the windows UI and making everyone learn your own special way of doing buttons and views? Why not strive to make the application as accessible as possible as well?