Hi, all. I'm working on a 2D game now using HGE, but I eventually plan to do some 3d games. I've used both OpenGL and DirectX, but I'd really like to use an engine to minimize the work load. I've looked into most of the engines out there, like Ogre, Torque, and Irrlicht, but I'm curious what people here actually prefer, for those of you who have finished a 3D game and used a 3D engine to do it, what did you use? Would you recommend it?