2D equivelent to Ogre?

Discussion in 'Game Development (Technical)' started by Waffler, Feb 6, 2007.

  1. Backov

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  2. Farbs

    Farbs New Member

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  3. Jay_Kyburz

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    Farbs, you rock.

    But where is my mac port.
     
  4. Musenik

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    For a Mac port, he's going to have to link up with Mark at Red Marble Games who has ported the C++ version to Mac.

    Wish I could help. Maybe in a couple months???
     
  5. Farbs

    Farbs New Member

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    TADAA!
    This includes a Mac OSX / Linux port of Pycap.
     
    #45 Farbs, Jan 14, 2008
    Last edited: Jan 14, 2008
  6. Jay_Kyburz

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    woah! thanks! .. for finding it!
     
  7. Musenik

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    Unfortunately, that is a Fink based solution. Which requires users to have X11 installed on their Macintoshes. It's not a solution for commercial products.

    But I appreciate the work it took to get that far. I may be playing around with it until a full Mac solution is available.
     
  8. Farbs

    Farbs New Member

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    Huh. Unfortunately I know absolutely nothing about the world of Mac.
     
  9. MiceHead

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    Someone buy this man a Mac. He's doing God's work. :)
     

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