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Discussion in 'Game Development (Technical)' started by Waffler, Feb 6, 2007.
He released it last month, looks quite solid:
Farbs, you rock.
But where is my mac port.
For a Mac port, he's going to have to link up with Mark at Red Marble Games who has ported the C++ version to Mac.
Wish I could help. Maybe in a couple months???
This includes a Mac OSX / Linux port of Pycap.
woah! thanks! .. for finding it!
Unfortunately, that is a Fink based solution. Which requires users to have X11 installed on their Macintoshes. It's not a solution for commercial products.
But I appreciate the work it took to get that far. I may be playing around with it until a full Mac solution is available.
Huh. Unfortunately I know absolutely nothing about the world of Mac.
Someone buy this man a Mac. He's doing God's work.