I was wondering if there is an object oriented, hardware accelerated, cross platform 2D game graphics library with scene management, flash style animation along with traditional sprite animation features, and common game objects (such as tile maps, fonts, etc.) Some might ask, "Why not just make the game 3D with Ogre?" The reason boils down to content creation. It takes less time to create 2D graphics than it does 3D. I'm aiming for a graphical style somewhat similar (though not exact) to Alien Hominid -- which is quickly drawn 2D.