-
[feedback] preview of trajektoria
Fellow indie-gamers,
I am pleased to mention that my project "trajektoria" now is near-completed and available for preview and evaluation.
The program is a minimalistic, zero-violence, freeware game. I hope you will enjoy it.
All kinds of feeback is of course appreciated
Especially:
1: does the game run on your system?
2: how long time did it take to figure out how to play?
screenshot
download game in ZIP-format
or install game
homepage
System requirements:
Windows: 95/98/ME/NT/2000/XP
Processor: ~450 MHz
Screen resolution: 1024*768
greetings,
fog
-
Ran fine on my Athlon 3400+...
Mission completed @ 13.1 k. I read the instructions then took a while to get the hang of it. I missed most of the time even at the end.
I like the concept, but it was not exciting.
Making the game easier, with a larger target or shorter target delay time, might make the game more accessable.
-
Game ran fine on my system (2.3Ghz/64Mb Graphics).
Couldn't really get the hang of it. I clicked at the projected trajectory, but never could get it far enough ahead of where the particle would appear. More frustrating than fun I'd say.
Might be better if you could have several spots active instead of one - and get more points if you get further ahead. Also, a trail behind the spot might help predict where it's headed.
-
-
mission complete @ 13.5 k
interesting concept.
Nothing I'd pay for, but a fun little time waster.
-
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
Forum Rules