I think you mean facet instead of fascist/fascit.
"The Indie Developer's Guide to Selling Games is an in depth look at every fascit of game development" kind of brings a whole new meaning to your book.
OOoh. My site for the book is quasi-finished. The main graphic is going to be the title from the book picture... but otherwise... there ya have it!
Most important is the site has a sample from the book as well as a table of contents.
www.indiegameguide.com
Almost done!
-Joe
Joseph Lieberman
Video Game Marketing Service
w: Video Game Marketing
Book Blog: Indie Game Marketing Book
e: webmaster@vgsmart.com
I think you mean facet instead of fascist/fascit.
"The Indie Developer's Guide to Selling Games is an in depth look at every fascit of game development" kind of brings a whole new meaning to your book.
or DOES it ;-)
Stupid spellcheck
-Joe
Joseph Lieberman
Video Game Marketing Service
w: Video Game Marketing
Book Blog: Indie Game Marketing Book
e: webmaster@vgsmart.com
Congrats! Make sure you let us know when we can buy it!
Oh and what is QFD?![]()
Those green links are almost impossible to read.
I don't think it fits very well within 800x600 or 1024x768. There is a lot of vertical space you could reclaim for the text. Even though mostly developers will read your book some still have those resolutions on eg laptops etc.
Have you considered making an 'ebook' format? Good for train/tram/bus reading. It looks like your book is mainly text. A plain text/html version is easier to read on mobiles/pdas/gadgets compared to a pdf version. The sample chapter didn't seem to have any/many pictures so this should be possible. Even if there was pictures I'd still prefer it this way.
The sample chapter only has four pages. It only has up to the target market section of the chapter, and is missing the rest of the chapter. What I did read in the sample chapter, was quite good.
I like the new design better.
Upsell links inside the preview of the book? Perhaps at the end of the book put a link to your buy now page.
Perhaps even put a link to your newsletter at the end of it too.
I'm still playing with ideas. Thanks for the feedback.
Joseph Lieberman
Video Game Marketing Service
w: Video Game Marketing
Book Blog: Indie Game Marketing Book
e: webmaster@vgsmart.com
The menu does not work very well with the Opera browser.
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The top left text image needs some antialiasing. (Why is it an image anyways?)
The navigation hover image gets loaded on demand, which is sorta meh. You can fix it with clunky js preloading or via css. Check this article:
http://wellstyled.com/css-nopreload-rollovers.html
(Take a look at the update on the bottom.)