MOVED FROM REFLEXIVES THREAD....
So make a *great* shooter then. To my mind there haven't been ANY great shooters since Platypus. And Platypus, btw, sold very well. You might say.. well Phoenicus is great, or Titan attacks is great, or Nexics mutant tank Rat (:-P) game is great, and I might agree and say yeah those are great in their own way, but none of them really go the extra mile and match the level of polish and accessibility that something like Luxor or MCF Huntsville brings to the table. On some levels it's like shooters are only being made by less professional developers who have smaller budgets or something. Where's the real top level professionalism and production for that kind of game? I see a lot of corner cutting and so so production values in the shooters that are released. Show me a shooter that comes close to Luxor's production values and Ill probably show you a shooter that sells pretty good. Certainly Platypus proved the genre itself isn't hopeless. You just need to really bring something great to the table.
Originally Posted by Leper
Last edited by svero; 03-02-2006 at 09:32 AM.
Steve Verreault - Twilight Games
"Do you really think it is weakness that yields to temptation? I tell you that there are terrible temptations which it requires strength, strength and courage to yield to.” - Oscar Wilde