+ Reply to Thread
Results 1 to 11 of 11

Thread: Make a living ?

  1. #1
    Senior Member
    Join Date
    Jul 2004
    Location
    Isle of Wight, UK
    Posts
    3,773

    Default Make a living ?

    I'm curious as to how many people are actually making their entire income from sales of games that they've made and independently published ? If you make enough that you could even though you don't, then that also qualifies as a 'me'.

    There's a lot to be said for not being a wage slave, but there's also a lot to be said for paying the mortgage. Who out there is actually doing this style of development 'for real' ?

    I'm still stuck in the halfway house of being a contractor/freelancer. I can work from home, but I still have far more limits on what I can do than would someone who is truly independent. Boy would I love to fall into the latter category!

    Thanks.
    Regards,
    Paul Johnson

    [Great BIG War Game: iOS | Android] [Great Little War Game: iOS | Android] [Fruit Blitz: iOS | Android] [Yachty Deluxe: iOS | Android]

  2. #2
    Senior Member
    Join Date
    Jul 2004
    Location
    Vancouver, Canada
    Posts
    829

    Default

    I am currently making my entire income from the online sales of my game Lux. However, this info isn't really complete without mentioning the things that I do not have: a wife, any kids, a mortgage, or a car.

  3. #3
    Administrator
    Join Date
    Jul 2004
    Posts
    3,401

    Default

    This faq lists a number of full time indies...

    http://www.dexterity.com/articles/indie-faq.htm
    Steve Verreault - Twilight Games
    http://www.twilightgames.com --- http://www.indiegamer.com

    "Do you really think it is weakness that yields to temptation? I tell you that there are terrible temptations which it requires strength, strength and courage to yield to.” - Oscar Wilde

  4. #4
    Member
    Join Date
    Jul 2004
    Location
    San Carlos, CA
    Posts
    85

    Default

    Quote Originally Posted by Sillysoft
    I am currently making my entire income from the online sales of my game Lux. However, this info isn't really complete without mentioning the things that I do not have: a wife, any kids, a mortgage, or a car.
    To paraphrase another thread... I wish my name was "Dustin"

    Bill

  5. #5
    Senior Member
    Join Date
    Jul 2004
    Posts
    624

    Default

    To paraphrase another thread... I wish my name was "Dustin"
    No sex, living with the parents and having no car?

    Thanks, but I'm happy being me. :P

  6. #6
    Moderator
    Join Date
    Jul 2004
    Location
    Zürich, Switzerland
    Posts
    1,966

    Default

    Quote Originally Posted by EpicBoy
    No sex, living with the parents and having no car?
    Funny, I read Dustin's statement as "lots of safe sex, no mortgage, using parent's car for free"
    Gabriel Gambetta
    Google Zürich - Formerly Mystery Studio

  7. #7
    Senior Member
    Join Date
    Jul 2004
    Location
    Vancouver, Canada
    Posts
    829

    Default

    Quote Originally Posted by ggambett
    Funny, I read Dustin's statement as "lots of safe sex, no mortgage, using parent's car for free"
    I don't live in the same city as my parents, so I don't get much use of out their car. My methods of transportation are my legs, the bus and the subway (a metropass ia quite cheap in montreal). As for the sex, it was plentiful until my girlfriend took off to do her last year of university in Europe. The fact that I am fulltime for my own business means that I can go visit her whenever I want though.

  8. #8
    Senior Member
    Join Date
    Jul 2004
    Location
    San Francisco
    Posts
    747

    Default

    Ziiiing....

  9. #9
    Senior Member
    Join Date
    Jul 2004
    Posts
    624

    Default

    The fact that I am fulltime for my own business means that I can go visit her whenever I want though.
    Really? Unless they have a -wildly- successful game I don't think indies get as many holidays as regular employees of larger companies. They just can't afford to lose the development time on the next title.

    Am I wrong on this?

    As for the rest, I was just having a laugh. No offence meant (in case you took any).

  10. #10
    Senior Member
    Join Date
    Jul 2004
    Location
    Baltimore, Maryland
    Posts
    331

    Default

    Quote Originally Posted by EpicBoy
    Really? Unless they have a -wildly- successful game I don't think indies get as many holidays as regular employees of larger companies. They just can't afford to lose the development time on the next title.

    Am I wrong on this?

    As for the rest, I was just having a laugh. No offence meant (in case you took any).
    I don't think it's impossible. I was having a wild fantasy a few days ago about living in Italy while being an indie. Just need a laptop and a broadband connection where I land, and there you go. Of course I'd also need a wildly successful set of games making me huge amounts of money... but hey, I can dream can't I?

  11. #11
    Senior Member
    Join Date
    Jul 2004
    Location
    Isle of Wight, UK
    Posts
    3,773

    Default

    I'm thinking of moving to Portugal (from the UK) for the same reasons.

    Nice people, excellent climate, progressive country without the fascism we have here, cheaper living, much cheaper housing, good food, no crime,...

    Hmmm, why am I only still *thinking* about it.
    Regards,
    Paul Johnson

    [Great BIG War Game: iOS | Android] [Great Little War Game: iOS | Android] [Fruit Blitz: iOS | Android] [Yachty Deluxe: iOS | Android]

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts