Fulltime Unity Programming Position
(see also www.seriousgames.dk/html/jobs.html)
Serious Games seeks fulltime programmers to the video game Global Conflicts: Middle East. Your main tasks will be to implement code for tactical character control, strategic AI & other features with the technical lead. The game is developed in UNITY so we will not make an engine.
The computer game takes the Israel-Palestine conflicts as its starting points with students having the chance of playing both sides. Student/player operates on two levels – a strategic and personal. The strategic level focuses on the more general elements of the conflicts: Politics, diplomacy, economy, military and infrastructure. On the personal level the student moves around and solves different tasks like getting through a control post, becoming member of an extremist group, track-down lost brother, getting humanitarian aid, get back confiscated property – very concrete tasks and events that are designed in close collaboration with content experts.
Who are you?
Experience with C#, C++ or Java
Have knowledge of OOP and OOD
Ambitious, mature & indepedent
More than 2 years programming experience
Preferable experience with game code
Why work for us?
The opportunity to make you mark on a new type of computer games
Be part of a different development team
Much responsibility and influence on the development
Work with computer games that makes a difference
You actually get paid on time
About Serious Games
Serious Games develops computer games with an agenda that goes beyond pure entertainment. We believe that computer games can be engaging and enlightening on an endless number of current issues. Our first production is Global Conflicts: Middle East where you can play either Israel or Palestine.
Partners: We work closely together with a range of content experts and established players on the market to create a solid product. Currently we work together with IT-University of Copenhagen, Electronic Arts Europe, Over The Edge, United Nations, Alinea and Gentofte School district.
Team: We are a small, untraditional team consisting of 7 persons.
Place: IT-University Copenhagen (Denmark) - that is hotspot for game research, game education and have several start-ups within computer games.
Wage: After qualifications – we are in the early company phases which sets some limitations.
Closing date for applications: 1. April 2006
Start date: 1. April 2006 (preferable)
Application can be sent to email@example.com
For more information contact Nicholas Francis (firstname.lastname@example.org) eller Simon Egenfeldt-Nielsen (email@example.com)
Last edited by NicholasFrancis; 01-25-2006 at 03:02 PM.
You forgot a basic thing - since Unity is available only on MAC, the person you want will have to have mac knowledge.
Wrong. We expect the person to be confident in C#. We're looking a game developer, not engine developer.
Even though I'm a founder of Unity and wrote the graphics subsystem & editor GUI, these days I code in C#. I'm thinking that if you're good in C++, you'll pick up C# in 2 days. If you're good in Java, you'll pick it up in 5. This is a permanent position, so I don't really care about the transition period - hence, either language is fine.
Besides, Unity is written in C++ with OpenGL. The editor is Mac-only, the engine is cross-platform.
Did you mean we must be in Copenhagen, or is overseas work a possibility?
The position is as a core team member, so relocation is required (unless you happen to live in Copenhagen already, that is)
The position has been filled now... Thanks for your time.