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Thread: Feedback request: Alien Abduction Mac beta

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  1. #1
    Senior Member
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    Default Feedback request: Alien Abduction Mac beta

    Hi all -- At long last I have a beta of the Mac version of Pumpkin Games' Alien Abduction, and I'd appreciate those of you with Macs giving this a try, as I don't have a lot of different machines to try it on. I'm interested in comments from all, but most especially from those with pre-10.3.9 systems, since I don't have access to such a beast for testing.

    As this is a port rather than a new entry, I doubt there will be many gameplay changes, but if you all could comment on how the game runs, etc., that would be great. Both joystick and keyboard should be supported.

    I don't have a web page up for it yet, but it looks identical to the Windows version, so to meet the new screenshot requirement I'll just point you here:

    http://www.pumpkin-games.net/images/...uction/aa1.jpg
    http://www.pumpkin-games.net/images/...uction/aa2.jpg
    http://www.pumpkin-games.net/images/...uction/aa4.jpg

    You can find the beta of the Mac port here:

    http://www.redmarblegames.com/beta/AbductionBeta.dmg

    Thanks in advance for taking a look.

    Mark
    Mark Batten
    Red Marble Games
    http://www.redmarblegames.com

  2. #2
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    I think you forgot something; here's the crash log:

    **********

    Host Name: deleted on purpose
    Date/Time: 2005-12-02 13:31:01 +0100
    OS Version: 10.3.9 (Build 7W98)
    Report Version: 2

    Command: Abduction Demo
    Path: /Volumes/Abduction Demo/Abduction Demo.app/Contents/MacOS/Abduction Demo
    Version: ??? (???)
    PID: 587
    Thread: Unknown

    Link (dyld) error:

    dyld: /Volumes/Abduction Demo/Abduction Demo.app/Contents/MacOS/Abduction Demo can't open library: /Development/Tools/Sound/OggLibs/vorbis/macosx/build/Vorbis.framework/Versions/A/Vorbis (No such file or directory, errno = 2)

    Hope this helps.

    Cheers,
    Erik

  3. #3
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    Default

    See, this is stupid Xcode at work. How I miss CodeWarrior! Thanks for pointing this out. New version coming within 24 hours.

    Mark
    Mark Batten
    Red Marble Games
    http://www.redmarblegames.com

  4. #4
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    OK, I think I've solved that crash now ... any other Mac-o-philes who would like to give this a try would be welcome. Same link as before, but here it is again:

    http://www.redmarblegames.com/beta/AbductionBeta.dmg

    Thanks!

    Mark
    Mark Batten
    Red Marble Games
    http://www.redmarblegames.com

  5. #5
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    Default

    It ran fine for me on my 10.4.3 powerbook. Although the game quit when I pressed escape while playing.

  6. #6
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    Sorry I'm late Runs fine (as of the build you uploaded today) on a Mac Mini running Tiger.

    What was your issue with xcode/ how did you fix it? I'm sort of scared that xcode is going to do something weird and my games won't run on some Macs due to an obscure reason.

    Best regards,
    Emmanuel
    Emmanuel Marty
    Programmer/designer, Azada: Ancient Magic, Azada, Atlantis Sky Patrol, Mystic Inn, Fairies and Atlantis. iPhone: Atlantis Sky Patrol, Azada
    Creator, Kanji game engine, powering Serpent of Isis 2, Dark parables, Relics of fate and many topselling games

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