Great art, Ian.
Keep up the good work!
Artist: Ian MacLean
Site:Nvision Illustration (selected samples)
Hey all...My name is Ian MacLean, and I'm a 2D Illustrator and Pixel Artist. I've been working in the mobile games industry for about 10 years now working on both licenced and independent projects. I most recently completed work on a demo for a game called Inferus, which won 1st place for Best Game on the Go, and 3rd for Best Game on Intel Graphics, in the Intel Level Up 2009 contest.
I specialize in traditional pixel art and animation, but am also proficient in hi-res sprite work, concept and promotional artwork.
If you like what you see, you can contact me at mail (at) nvisionillustration.com or PM me here... Thanks!
Last edited by nvision; 10-15-2009 at 04:28 PM. Reason: Content
Great art, Ian.
Keep up the good work!
I agree. Great looking stuff!
Ok you've got some mad skills there. How long is a typical engagement for you? Do you usually get a description of the artwork and go to it or do you have alot of back and forth with the client?
[Web Developer and RPG Fanatic]
AW Dot Com
Thanks for the feedback guys, it's much appreciated!
whisperstorm> Generally, the time I spend on a project depends on the type of game, and level of detail required. On something like a more straightforward puzzle game, I'd usually take about two weeks or so on it. Something like an action platformer, with 4-5 levels, would take me around 4-6 weeks.
Also, I'm most often working from a design doc, with short descriptions of all assets needed. Sometimes I have worked from just a general concept, and just ftped or emailed work back and forth as I progress, getting feedback from the whoever I'm working with. This second method can be more interesting, as I have a little more artistic freedom, as long as the client knows what they're looking for...otherwise I could end up doing a lot of revisions, or adding things that were forgotten at the start.
Very nice pixel work - good stuff!.
Thanks for the comments, guys!
I just wanted to let you know that I've got some availability coming up in February, so if you're looking for artwork for your game, have a look at my samples and drop me an email. I also do conceptual and promotional (splash screens, box art, etc) artwork, if anyone's in need.
You can also check out some older and more varied works at my regular site: http://nvisionillustration.com
You do have nice work :-)
Ian has been doing outstanding work for me lately. His sprite work is second to none. He is enthusiastic, delivers work very quickly and is a joy to work with. He's a creative talent, has even helped my game design in a few places and I can't recommend him enough.
Seriously. Snap this guy up before somebody else does
Ian did some art for a project I am working on. It was excellent. I would recommend him to anyone looking for a freelance artist.
I've worked with Ian, too. Well, I can even say I have been team leader of devs who worked with him and lot of other artists. And do you know what? Ian was one of our favourite artists. He has the rare ability to understand what the coder is asking for Not to forget about his skill, but it can be judged of his portolio alone.
I drink beer with Ian. He's a great guy and has lots to offer.
Please use email to contact me as I often miss private messages. art at michaelgrills.ca
I really like the artwork, nicely retro. Wish they were real games ...
Just wanted to let everyone know that I've got some new content up on my website, and I'm available again for new contracts...
This is definitely the style I'm looking for. Dropping you a line to see if you're available
Just to clarify things, I'm currently NOT available for freelance projects (unless, of course, you're offering ridiculous amounts of money :P ), as I've signed up for an ongoing commitment with a developer/publisher. However, if you need suggestions for finding other capable professional pixel artists, still feel free to contact me...
pity could not see to much
** Thanks to everyone for their continued interest, but at this point I am completely booked up. I have several on-going partnerships which limit my ability to take on any additional projects. However, if you are still looking for excellent quality 2D/pixel work, I can provide references to some highly-respected colleagues.
I just wanted to post and let you know that I'm wrapping up my exclusive stint with my previous development partner, and I'm available for freelance work again. If you're looking for 2D artwork for your game, either lo-res pixel-based or higher resolution illustration, feel free to contact me.
I've assembled some work samples from some previous jobs, that aren't yet up on my website. Most of the following work is for Requiem Software Labs and Danger Mobile, for Danger's Sidekick/Hiptop device. In addition, you can check out a gameplay vid of my work on R-type mobile, recently done for Elite/Gyrox.
Temp Image Page
In addition, here are a couple of games I worked on, which you can play online:
Dr. Oetker Kitchen (in Dutch)
Thanks for checking out my work...
Last edited by nvision; 02-11-2008 at 08:49 AM.
Hi Ian, please contact me as I want to be the first in your pipeline when you get some spare time. Thanks.
Love the pixel art there especially.
Keep up the good work.