
Originally Posted by
Evak
I take to much pride in my work to sell a product that I feel isn't good. Often after gameplay niggles, its polish that causes the most strain on working relationships in indie teams.
If your having doubts and need to ask, you probably don't want to sell your game. You have to remember that ultimately, people will judge you by the games you publish. So they better be things you can live with, bad products reflect on you and may get in the way later since a lot of people arent willing to give second chances, and first impressions tend to stick.