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Only could give it a short try at work.
One thing: Why do you use the cursor keys for control? Mouse control is obligatory for a game like this!
btw: Is this the first indie-game with cel shading?
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Thanks for the feedback.
I wanted to add mouse input, but then the gameplay would not be so fun as with the mouse you can point exactly where to make a strike.
There is still an option to play with a gamepad/joystick.
Thanks,
Petru.
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Hey, looks really good and it's an interesting idea, congratulations! I'll give it a try later at home.
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- the game autofires when everything stops moving (after a shot)
- it also crashes on alt-tab for me
Anyway, the game was a lot of fun for me. I would have prefered mouse controls, though. And realtime instead of turn-based. Maybe even a 4-player multiplayer (two teams)? Ha!
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Thanks for the feedback.
I have fixed the problem with the crash after Alt+Tab. Now it works.
About autofire: it is supposed to autofire - each player will fire automatical after a timeout - to add some rush and twist to the game. It is configurable from options menu to 3,5 or 7 secconds.
Petru.
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