Review by: W Boudville (Top 50 Reviewer)
For readers who grew up with Pong, Space Invaders and Atari, this book might come as a shock. Those "kids games" and the people [who are not necessarily kids] are now the subject of scholarly discourses?! Wow. Who would have dared to guess back in 1980?
Hence, it possible to read this book at several levels. One is the way its authors intend. A sober, poker faced analysis of computer gaming. But other readers might try [and fail] to stifle numerous giggles. The book is SO serious!
Although on second consideration, the authors deserve commendation from active players. They are taking computer gaming down the same academic route to respectability that science fiction, in written and movie form, took decades ago.
Still, can you imagine a "Chair of Computer Gaming"??