I think your biggest problem is that the video on Kickstarter doesn't say an awful lot about the game. Sure there's a lot of babbling about "would you like to do this? would you like to do that?", but I found the guy really hard to listen to as he talked at 100mph (sorry if it's you, but you did ask). Don't know why but I got the impression that you hadn't even decided exactly what you were doing yet, and the lack of any working prototype (at least, that I could see), only serves to emphasise that. The screenshots of three bugs asleep on the floor doesn't really tell me a lot. Why aren't they doing anything? Who would want to nurture a bug anyway? Bugs are for squashing.
Also, the amount you're asking for ($3,000), doesn't make any positive noises. It tells me it's going to be a cheaply made, sub-standard game. That would barely employ me as a programmer for a month, let alone the duration of a complete project.
Hope this helps, though, it probably doesn't.