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Thread: Starting a new indie development blog

  1. #1

    Post Starting a new indie development blog

    Hello gamedevs,

    I decided to start blogging about game development. I'm into making games for several years now and I've gathered a lot of experiences that I think I can share with others. Specifically, in the last year I've built a production platform for making mobile games, it includes an OpenGL based 2D game-engine with a lot of tools and features.

    First I plan to blog about specific technicalities and later on share my personal thoughts and experiences (depending on how it'll all go).

    What do you think about the following (first) post?
    Is it useful? vague? useless?

    Implementing a Facebook Leaderboard In a Mobile Game

    P.S, This is my website -

    http://www.manuvra.com/
    Last edited by GetLastError; 08-14-2012 at 07:16 AM.
    [Unstoppable Jake - iPhone Game]

  2. #2
    Junior Member
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    It's hard to tell as we are not making mobile games and thus are not interested in reading about their development. Maybe some others do. But if your blog will be fun then we'll be glad following it ))

  3. #3
    Junior Member
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    Brazil
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    It is a good start, maybe a mix with social integration on mobile games. Good luck with yoyr blog
    Jefferson R.S.
    Paralagames Team
    http://www.paralagames.com

  4. #4

    Default

    Thanks,

    This one is more practical - Modeling a Simple AI behavior using a Finite State Machine

    It explains how we modeled the AI for the various bots in our game, Unstoppable Jake. It may be trivial for some, but it serves as good introduction to FSMs in my opinion
    [Unstoppable Jake - iPhone Game]

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