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Thread: Looking for Indie Devs interested in being featured on IndieGameBundle.com

  1. #1

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    Wink Looking for Indie Devs interested in being featured on IndieGameBundle.com

    I've been working on a new type of indie game bundle site (www.indiegamebundle.com) for months and we finally have our developer portal up and running and we're looking for feedback. At its most basic the site is a way of promoting indie games with pay-what-you-want sales which are held for a four days at a time.

    I'm looking for anyone interested in poking around in our developer portal and testing out our screenshot manager, video uploader, game file manager, etc. We're looking to be an awesome Open solution for every game developer to get a chance to feature their game and be involved in a bundle.

    You can see a mockup of the homepage here:
    http://imgur.com/kvrot

    If you're interested in getting access to the developer's backend, PM me and I'll get you setup. Feel free to ask questions too

  2. #2

  3. #3

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    No the site isn't launched yet so nothings there right now - you can use http://beta.indiegamebin.com to check out the website in development

  4. #4

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    What are the business terms you are offering to the Indie Developers? What % of revenue do the indie game developers get?

  5. #5

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    We're proposing that 70% goes to the developer, 10% goes to charity (of developer's choosing), and 20% goes to support the site.

    We're also up for running a 100% goes to charity sale.

  6. #6

  7. #7


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    Looks good
    Iain Key - Blog - Twitter - LinkedIn - Facebook
    All Out War: 4025 - Ferion - Hail of Bullets Software

  8. #8

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    This is a great opportunity to sell some of your older games too:

    For Developers interested, Here are the steps to get you started:

    1. Visit http://beta.indiegamebin.com and register for a username/password
    2. Email or PM me back and tell me your username so I can set you up as a developer (this step is the convoluted part)
    3. Once I set you up, you'll be able to login and visit http://beta.indiegamebin.com/developers/
    4. From the developer portal, you'll be able to manage everything about your game: Title, Description, platforms, videos, screenshots, game files, etc.

    I'd appreciate any feedback that you could give us while we continue to flesh everything out.

    Mike

  9. #9




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    This is a great opportunity to sell some of your older games too:

    That's what I'm thinking but in conjunction with promoting a newer edition. I'll be in touch this fall/winter.

  10. #10

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    We finally got our custom blog up on tumblr: http://blog.indiegamebundle.com/

    You should be able to keep up to date on there.

  11. #11

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    Wow Mike, seems you have been busy since Storked....

  12. #12

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    The site says countdown begins 4/2/2012... is this site dead?
    Bruno Campolo, Bantam City Games
    Invadazoid - My Mediocre Blog - Follow me on Twitter

  13. #13

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    Quote Originally Posted by BantamCityGames View Post
    The site says countdown begins 4/2/2012... is this site dead?
    No that is just poorly worded - we first put that up on 4/2/12

    You can now follow website updates via http://blog.indiegamebundle.com
    You can ask questions, make suggestions, etc. via http://support.indiegamebundle.com

  14. #14

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    So our site finally launched but not before a final name change to IndieGameStand.

    We're currently featuring our 4th game Geneforge Saga (2,495 Sold). Here's some quick stats so far:
    Launch title: Escape Goat: 626 sold
    2nd game: SpaceChem: 1476 sold
    3rd game: Gnomoria: 3860 sold

    When it comes to average price paid, I believe that IGS is actually getting a much higher value/avg per game than other bundles:
    Indie Royale Ocktoberfest was about $5.50 for 6 games i.e. $0.91 per game Last Humble Bundle avg $6.48 for 10 games i.e. $0.648 per game
    Here's some further gleaming of stats when it comes to HB: Average sliders were set to give devs 65% of purchase with the rest going to HB and charity, that means that for every avg price bundle sold a developer got $0.42 of that purchase. Compare Gnomoria where dev will get 70% i.e. $1.58 per copy vs. $0.42 (of course this doesn't take into account credit card fees).
    These services are always about volume - not avg. price.

    you can view more stats on our website under all games.

    We are always looking for great games. If you're interested, use the submission form on the website and we'll get you access to the developer portal.

  15. #15

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    I've previously submitted my game before the site went live and now when I try to log into the developer portal it tells me my email is not activated. I sent myself a new activation and I'll see if that works. Is the calendar feature working yet?

    EDIT: ok, that worked, now when I log in the game I added a while back is missing. Do I have to re-add it or can you recover it?

    EDIT: ok, I figured out that "My Games" wasn't really games that I was offering, but games that I've purchased. I signed into the developer portal and my game was there. So how do we know if/when our game will be scheduled?
    Last edited by BantamCityGames; 10-10-2012 at 04:51 PM.
    Bruno Campolo, Bantam City Games
    Invadazoid - My Mediocre Blog - Follow me on Twitter

  16. #16

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    @Bantham

    Calendar scheduling is on the way. We're working hard on that so that devs can pick their own sales.

  17. #17

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    Video showing off how easy it is to add your game to the IndieGameStand Service: http://www.youtube.com/watch?v=U2Y_Ied9Tpw

  18. #18

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    I've been registered with your site but havent seen my game get scheduled. What does one have to do?
    Bruno Campolo, Bantam City Games
    Invadazoid - My Mediocre Blog - Follow me on Twitter

  19. #19

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    I wanted to try in December with one game, even emailed you but got no reply... I guess you were already too busy!

  20. #20




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    Hi Mike, can you please post here or send me an email when calendar scheduling is working?

    I want to run my Real Estate Empire promotion to coincide with announcements about my latest version.

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