Divine Space - in development, evangelists needed
We are working on our sci-fi space game 'Divine Space'. For everyone who loved Star Control, Space Rangers, Homeworld it's a good news: we are big fans of those games and our goal is to revive that spirit in modern space games.
Currently, we need help in building good, real and devoted community. In mid/end of Jule, we will apply to kickstarter and need help with first day jump.
For everyone who is working with games, our campaign should be interested: this is a good experience if you plan to launch your own game there.
So, if you like to participate, or just help an indie team to success, please join us (like) at our FB page, ask anything, discuss, offer ideas - we are very opened and glad to interract with you.
Also, there you can see some concept-arts, screenshots (not much yet, but more will come soon), portraits and etc.
Plans for the future:
- Official promo-site and forums will be opened at the next week
- KS video should be finished until 20 Jule
- Gameplay video should be finished until 15 Jule
- Demo level (browser-based) should be available until 20 Jule
Cheers and good day!
Anti A. Danilevski, producer
I don't see compensation details.
Looking good! I love that 3D star map at around 2:50 in the video.
Looks amazing! but I don't get a good feel for what type of gameplay it will have. Is it an RPG, RTS, 4X, MMO, Sandbox, etc?
It's a space quest-ARPG in hard sci-fi genre. Single for the first versions, but we hope to turn it (with time) into MMO.
Planned platforms - iPads and Android pads first, PC/Mac next (soon after), and probably Linux (uncertain yet - depends on unity team and how good linux support they will do).
We are rewriting our flight model (because we are unhappy with current, temporary one). As soon as it will be done, we will upload another video with new, smooth flight model and bots, to show combat gameplay and mechanics.
Update: site is launched today - come and see what we prepared for you!
Kickstarter campaign is launched!