A video of some gameplay of a game I have been working on called Lumina.
I'm 17 and have been teaching myself to program for about a year now. This is my first real game I've made, and it will be for PC and MAC.. I used Unity and coded in C#, let me know what you think!
It was really nice and inspiring! The puzzle is though much like some other game I've recently played so I think you need to work with this part and make it more unexpected.
I like the concept. As was said above, I would recommend improving the main light, and perhaps differentiating a bit more between it and the various backing lights.
Interesting. I didn't actually play the game and only watched the video; is there any actual gravity pulling your "whisp" around, down slopes and such? You could add mechanics to make it like a 2D Marble Madness style game perhaps?