I recently updated my portfolio (www.westontracy.com) with 3D and UI game work and some Turbo Squid assets.
An animation I did to mock-up building placement in a postponed game called 'Slime City':
2D UI work I did for 'Lords of EverQuest' (for Sony) several years back.
Pixel art for Black Jacket Games' upcoming title 'Slime City'.
The 'lab' from Star Trek for the iPhone (for CBS). Lighting on this game was all hand painted into the textures.
I'm available for off-site contract work on a full-time or part-time basis (paid only).
I can be reached at firstname.lastname@example.org