
Originally Posted by
Ludiologist
But what I want to know is how does this combine everything? For example, say the animators and designers create the sprites/models and they are all ready to go! The level designer has his level setup and the programmer is ready to code... How does that work? Is it all done in a C++ compiler? How are the models turned into data that a C++ compiler could read? Or am I way off? I know this might be getting a little advanced, but I would like to have a look at what I am dealing with here if anyone could help.