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Thread: What EULA Do.

  1. #61
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    Quote Originally Posted by Adrian Lopez
    An EULA that isn't read is largely ineffective because you'll never know whether your customers install the software on more than one computer (unless you're using DRM, but then you don't need the EULA).
    Is this to say you do need the EULA if you aren't using DRM?

  2. #62
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    I'm bumping this old topic.

    It had digressed into a lot of 'should we have EULAs' discussion, and a bit of 'what is important in a EULA', but it's missing something else:

    Does anyone have a EULA (or a link), that other developers can legally use as a basis for their own template (i.e. you release it into the public domain, or someone else has released theirs into the public domain). Yes, I know the standard practice is to hijack someone elses, but I don't want to do that.

    Anybody, anybody?

  3. #63
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    You could try hiring someone like GameAttourney...His indie dev legal starter pack may have something like this in.

    Hijacking someone elses is probably the cheaper option though. The Microsoft EULA always seems very thorough. I'd imagine they have teams of lawyers checking every word. I'm not saying you should use it; it is very tailored to Microsoft

    [EDIT] I also just found this link

  4. #64
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    After reading this thread and having no clue where I could find 20 EULAs to look at, extract their essence and modify accordingly in order to create my own, I did a Google search, which took me to this page: http://forums.gamemaker.nl/index.php?showtopic=159746

    Take a look. I really liked the part about the guy writing a EULA for his EULA generator!

    Anyway... it seems his generator has now been moved to http://www.cynic.x10hosting.com/tools/eula_generator/ (it may take a few reloads before it actually comes up).

    It provides a basic EULA, which you can use as a base for your own.

    I hope it helps!

  5. #65
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    Thought I'd throw out this link:

    http://contracts.onecle.com/type/32.shtml

    There are literally thousands of contracts and license agreements to review there. Enjoy!

  6. #66
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    Resurrecting an old thread here.

    I don't want to resume the debate about whether EULAs are worthwhile or not - for me, I definitely want to have one.

    What I'm wondering is if anyone out there has a lawyer recommendation of someone who's done a few of these, and can spin me out a boilerplate one fairly cheaply and quickly.

    A lot of these websites with EULA generators and the like look, err, less than trustworthy, so I'd prefer a real lawyer.

    Recommendations?
    Bonnie's Bookstore - Casual Game Blogs (Multiple blogs by different developers) - My Game Dev Blog

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