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Thread: ANN: Sprite Grabber (dev tool)

  1. #1
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    Default ANN: Sprite Grabber (dev tool)

    Sprite Grabber is the ultimate tool for grabbing sprites from muiltipe source bitmaps, then collating them all in to texture atlases. It also exports a number of very useful support files, saving you (the game developer) valuable time and effort.



    http://www.jamiewoodhouse.co.uk/page...itegrabber.php

    DOWNLOAD HERE:

    http://www.jamiewoodhouse.co.uk/down...l_SG_v100d.zip

  2. #2
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    Default

    No gui for us windows types?

  3. #3
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    Default

    Quote Originally Posted by JGOware View Post
    No gui for us windows types?
    Nope!

    I find it works better with just the config text files. It's possible to have it run as a step in your compilation process (I've set this up in Dev Studio and XCode), so any changes to source bitmaps, or config files, will force it re-build the relevant texture atlas(es).

    If a gui is important to you, I'm sure there are tools out there, that use a gui though!

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