No gui for us windows types?
Sprite Grabber is the ultimate tool for grabbing sprites from muiltipe source bitmaps, then collating them all in to texture atlases. It also exports a number of very useful support files, saving you (the game developer) valuable time and effort.
http://www.jamiewoodhouse.co.uk/page...itegrabber.php
DOWNLOAD HERE:
http://www.jamiewoodhouse.co.uk/down...l_SG_v100d.zip
No gui for us windows types?
Nope!
I find it works better with just the config text files. It's possible to have it run as a step in your compilation process (I've set this up in Dev Studio and XCode), so any changes to source bitmaps, or config files, will force it re-build the relevant texture atlas(es).
If a gui is important to you, I'm sure there are tools out there, that use a gui though!![]()